Town Guard
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Medium Humanoid, Any Alignment
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Armor Class: 16 (chain shirt, shield)
Hit Points: 11 (2d8 + 2)
Speed: 30 ft.
Challenge: 1/8 (25 XP)
Proficiency Bonus: +2
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STR: 13 (+1)
DEX: 12 (+1)
CON: 12 (+1)
INT: 10 (+0)
WIS: 11 (+0)
CHA: 10 (+0)
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Skills: Perception +2
Senses: Passive Perception 12
Languages: Common
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Actions
Spear.
Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target.
Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.